Nethershards and Invasion Guide

If you want Nethershards, then you need to play in the invasions which happen every 4 hours. Below, we have placed the Nethershards and Invasion Guide which will go over how to play the invasions and the different steps involved on how to get your Nethershards. Then at the very bottom of this guide, there is also the Reset Nethershards and Invasion trick, which allows you to start at the very beginning of an invasion without waiting for your group.

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Nethershards and Invasion Guide

When are the invasions coming?

The Legion invasions (and Demon Hunter early access) arrived August 9, 2016 (US) and August 10, 2016 (EU). The will continue until August 30, 2016 when Legion launches, and will progressively become more frequent until that point.

Nethershard Currency

Nethershards and Invasion GuideNethershard is a new currency that will be specific to the Legion pre-launch event. These can be earned via invasion scenario events.

  • Stage 1: No shards gained from any sources;
  • Stage 2: You can get 5-10 Nethershard if you help killing the mini-bosses. You get a Small Legion Chest (which will contain 5 Nethershard, guaranteed iLevel 700 Fel-Touched Gear*, and a chance for iLevel 700** weapons, with very unique models) regardless if you helped or not, which contains 5 Nethershard (not 10);
  • Stage 3: This is where you get most Nethershard. Most mini-bosses award you from 5-15 Nethershard (maybe even more). If you help to kill a lot of mini-bosses, you get more Nethershard. So far, I have not gained any Nethershard for doing other objectives, such as breaking legion buildings or helping NPCs, but I might need more data/invasions. When the stage ends, you get 10 more Nethershard, regardless of your position in the map.
  • Stage 4: You get a Large Legion Chest (which will contain 10 Nethershard, guaranteed iLevel 700 Fel-Touched Gear*, and a chance for iLevel 700** weapons, with very unique models) after the boss is dead, which contains 10 Nethershard and other loot, explained in other comments.

Note that aside from Nethershards, the invasions grant achievements, and also the Stage 2 and Stage 4 chests can have unique weapons in them (that can be upgraded to item level 725).

The items available for Nethershards include transmog sets and item level 700 necks, rings, trinkets, weapon upgrade items, and a pet! These items are sold by Captive Wyrmtongue, who can be found in the Illidari camps in all invasion zones, as well as Orgrimmar and Stormwind City as below.
Note that the vendors in Orgrimmar and Stormwind City require that you complete the Broken Shore scenario to see them; the ones in the invasion zones are visible regardless.

*This armor is the same armor that makes up the 4 transmog armor ensembles available for 200 Nethershard. If you are wanting only the transmog appearances and not the gear, collecting it piece-by-piece from these chests will be presumably much slower than buying the Ensemble.
**These weapons can be upgraded to iLevel 725 using  Coalesced Fel, which will also be available during the pre-launch event

Vendor Locations


  • Orgrimmar - At [52,58], on the upper level, near the zeppelin tower for Undercity (Map).


  • Stormwind City - At [41,79], on the western edge of the Mage Quarter overlooking the coast (Map).


The inventory of the Captive Wyrmtongues is as follows:

Item Cost Model Type/Slot
 Ensemble: Fel-Infused Cloth Armor 200 Nethershard Fel-Infused Cloth Armor Transmog Set Appearance
 Ensemble: Felshroud Leather Armor 200 Nethershard Felshroud Leather Armor Transmog Set Appearance
 Ensemble: Fel-Chain Mail Armor 200 Nethershard Fel-Chain Mail Armor Transmog Set Appearance
 Ensemble: Felforged Plate Armor 200 Nethershard Felforged Plate Armor Transmog Set Appearance
 Infernal Cord 50 Nethershard - Neck
 Legionnaire's Fel Pendant 50 Nethershard - Neck
 Legion Bound Ring 50 Nethershard - Finger
 Nether Twisted Band 50 Nethershard - Finger
 Mo'arg Clan Token 50 Nethershard - Trinket
 Felstalker Spine 50 Nethershard - Trinket
 Inquisitor's Talisman 50 Nethershard - Trinket
 Demon Commander's Drape 50 Nethershard - Back
 Felbat Pup 150 Nethershard - Pet
 Coalesced Fel 150 Nethershard - Weapon Upgrade
 Glaive of the Fallen 100 Nethershard - Weapon


Invasion Scenarios

There will be 6 different invasion events during the pre-launch patch. After the invasions start, they will become more and more frequent as we get closer to the launch of the expansion (August 30, 2016).
Each invasion is a scenario entered by anyone that moves into the invasion area, and has 4 stages. There is a progress bar for Stages 1 and 3 which is zone-wide - you will see how close you are to the next stage. Stage 2 and 4 have boss objectives, and completing these will complete the stage.
Note that the invasion instance you enter may already be in progress, with potentially a stage or stages completed already.
The stages are below:

  • Stage 1 - Defend against a general invasion point (e.g. Orgrimmar Rear Gate). Mobs are fairly trivial in nature, although numerous.
  • Stage 2 - Defeat two lieutenants and a commander. The commander spawns after the lieutenants are killed. These bosses hit pretty hard, so DPS and healers have to watch threat.
  • Stage 3 - Defeat the invading forces marked on the map - a zone-wide objective, with various activities that will advance the progress bar:

    • There are mobs to kill, of various sizes and strengths. These can be found at invasion points, marked on the map.
    • There are protected "Legion Structures" also marked on the map. You must kill the mobs protecting the structures; doing so will make the Protected Fel Crystals attackable. When the crystals are destroyed, the structure collapses.
    • There are various mini bosses scattered around the zone during this phase. These hit pretty hard, so ideally they need to be tanked or kited. These mini bosses often drop Nethershards, so it's worthwhile helping to kill them! They are marked on the map with skulls.
  • Stage 4 - Defeat a boss NPC at the original invasion point (requires a group). These bosses hit VERY hard and have some abilities that will kill you if you do not avoid them (e.g. breath mechanics - make sure to stand behind the boss!)

Some other miscellaneous notes:

  • Zones that have active invasions are marked very clearly on the world map. Note that only zones in Kalimdor and Eastern Kingdoms are involved.

    • Mousing over the invasion icon will show you a timer, indicating how much time is left in the invasion, so that you can get there.
  • Entering a zone with an active invasion will put you into a scenario instance. There will be multiple instances going on at one time, so arriving at any point while the invasion is active will allow you to participate.
  • There are various vehicles you can use to assist you during the invasion (e.g. Demolishers, Glaives). These usually have a few abilities that will do area damage to mobs.
  • Most of the mobs killed for the invasions do not drop anything, although minibosses do. The shards/chests that are rewarded go into your bags automatically (even if you are dead when the appropriate stage is completed).

TOTAL: 25-80+ Nethershard per invasion

Completing a single invasion rewards the achievement Stand Against the Legion.
Completing 6 of the invasions (as listed below) will reward Defender of Azeroth: Legion Invasions

The above achievements will be Feats of Strength (similar to Tripping the Rifts from the Cataclysm pre-expansion event) that will not be obtainable after Legion launches.

Another Feat of Strength that will be exclusively available during the Legion pre-launch event is It All Makes Sense Now (collect all 12 of the pamphlets from Doomsayer NPCs in Orgrimmar/Stormwind).

Getting to the Invasions

Below is a summary of ways to get to the invasions. I have included many different routes, including some that may be obvious (for those who may be returning to the game after a while).

Zone Horde Alliance
Staging point: Orgrimmar rear gates
Right outside Orgrimmar rear (North) gates

Fly from Mount Hyjal

Fly from Darnassus

Goblin Engineers use  Dimensional Ripper - Everlook, fly from Everlook
Northern Barrens
Staging point: The Crossroads
Fly from Orgrimmar or Thunder Bluff

Fly from Mount Hyjal

Fly from Darnassus

Staging point: Gadgetzan
Fly from Uldum

  • Use the portal to Uldum at the Orgrimmar Western Earthshrine (Cataclysm portals)
Fly from Uldum

Fly from Dustwallow Marsh

Hillsbrad Foothills
Staging point: Tarren Mill
Fly from Undercity

Fly from Ironforge

Fly from Twilight Highlands

Staging point: Sentinel Hill
Fly from Blasted Lands

Fly from Northern Stranglethorn

Fly from The Cape of Stranglethorn

Fly from Stormwind City

Use  Boots of the Bay, fly from Booty Bay
Dun Morogh
Staging point: Kharanos
Fly from Twilight Highlands

Fly from Undercity

Right outside Ironforge

Nethershards and Invasion Guide created by jjanchan, with additional information from alessandrouw.


Reset Nethershards and Invasion Trick

Now that you have an idea on where to go and what you need to do, it's time to explain how to Reset Nethershards and Invasion Trick. 

  • The first thing to do, is get into a Proving Grounds then teleport out and head off to the invasion. At any time as long as its before you kill the last boss on stage 4 you can teleport back to the Proving Grounds, and back out again. The event will reset back to stage 1, then just rinse and repeat for as long as you like.
  • An alternative method, which also works, is to die during the event, rez at the graveyard, and then re-log. This will also reset back to stage 1.

However since there appears to be no Nethershards dropped on the first round, it might not be worth it - this will be up to you to decide!

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